Inspired by ever evolving games made up by kids on the fly, Anyball is a frenetic multiplayer sports game you can’t play the same way twice. The game features procedural generation to create a different set of rules every time you play. The goals as well as the objects used for scoring are different each playthrough so the main activity will be playfully exploring the rules and finding out how to win.
Programming - Ruan Hang
Art - Laurenz Riklin
Game Design - Laurenz Riklin, Pao Salcedo, Ruan Hang
VR Level Editor for Anyball